Paku Maku
Short description: Paku Maku is a puzzle game inspired by Fancade games and Pac-Man. Once moved, he only stops when hitting an obstacle or a coin. The player must carefully plan each move in advance to eat all the coins and complete the level.
Controls: Arrow keys.
Main objective of the game: The objective of the game is to collect all coins using limited movement logic, similar to sliding puzzles.
Gameplay loop: The player moves the character using the arrow keys. Once moved, the character slides in that direction until hitting a coin or a wall. Each level is a logical challenge.
Number of levels: The game includes 25 handcrafted levels.
Progression: The difficulty increases progressively, but some easier levels are interspersed among the harder ones to encourage the player to keep going and stay engaged.
Audio & Visuals: The visuals are minimalist and colorful, done in pixel art. Sound effects are included and designed for a casual, minimalist feel, similar to games made in Fancade.
Target audience: The game is suitable for players of all ages, especially fans of casual logic puzzles.
What makes this game unique: What makes it stand out is the combination of Pac-Man-style movement with turn-based puzzle logic.
Current status and next steps: The game is fully playable and polished for the web version. Optimization for mobile compatibility is currently in progress.
Backend / Login: There is no backend or login system. The game runs entirely on the client side and uses a local save system.
File size:
- Web version: 691 KB [.zip]
- Mobile: In development.
Published | 25 days ago |
Status | In development |
Platforms | HTML5 |
Author | Gabriel S. Felix |
Genre | Puzzle |
Made with | Construct |
Leave a comment
Log in with itch.io to leave a comment.